With the release of The Legend of Zelda: The Wind Waker in 2003 (2002 for the Japanese), overwhelming amounts of controversy flooded into the Zelda series, and a divergence amongst fans of the saga came to be. This came to be as there were many things done differently in The Wind Waker than in previous Legend of Zelda games. The ideas of extensive sea travel, a Zelda game without the land of Hyrule being the extent of the world, and the most controversial of all: having a Zelda game with cel-shaded graphics set in motion possibly the single largest divisions of Zelda fans to date. This month, I'd like to take a closer look at the situation of Wind Waker.
With so many Zelda games out, which were the most influential? Majora's Mask? Ocarina of Time? All great choices, but I'm speaking from an innovationary standpoint. Technology and novelty-wise, the games for the Wii and DS were certainly top dollar.
Ocarina of Time was truly a masterpiece, but what's beyond it? There must be another game that comes as close to if not surpassing the greatness of Ocarina of Time. Today, I implore you to take a closer examination of a game living in the shadow of Ocarina of Time, The Legend of Zelda Majoras Mask.
Why is it after all these years The Legend of Zelda Ocarina of Time is still considered the best Legend of Zelda game, let alone the best game, of all time? In this premiere editorial I take a look back at the circumstances surrounding this very fact, and if it’s at all possible to trump Ocarina of Time.